Bureau of Mysteries 2: The Mechanomancers

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George and Imp are back to save the day, solving codes and puzzles along the way!

Book Setting: Obscuria
Bureau of Mysteries 2: The Mechanomancers, H.J. Harper

George and Imp are back to save the day, solving codes and puzzles along the way!

Only a few months after rescuing Little Obscurity from the evil Clockwork Octopus Society, George and Imp are back, this time alongside the adventurer Lord Periwinkle Tinkerton and his moody assistant, Lexica Quill. Together, they must battle the crafty Mechanomancers, ancient beings that meld magic and technology to wreak havoc on the world.

Fighting mechanical bulls, getting trapped in sewage dungeons with giant worms and confronting overgrown plant monsters, the team must work together in order to save Little Obscurity.

And, as always, there are codes to crack and riddles along the way!

Available Formats

  • Paperback
    $19.99 RRP
    ISBN: 9781742756486
    Published: 15/03/2013
    Imprint: Random House Australia Children's
    Extent: 320 pages
    Stock Level: HIGH
    Please note: This information is intended for booksellers only and does not reflect the number of copies currently available in stores. If you are not a bookseller and wish to purchase this book, please contact your local bookstore, or click on the buy now button to find a good retailer.
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H.J. Harper

H.J. Harper

H.J. Harper is a children's author who lives in Melbourne. By day she works in a bookstore, spruiking her favourite wares; by night she writes stories about zombies, movie stars, ninjas and robots. H.J. Harper is the author of the Star League series and Bureau Of Mysteries series.